Virtual Reality’s History and Thrills

Today’s virtual reality and its technology first stemmed from paintings in the 1800s. While one might wonder how the two are linked, paintings in the 1800s focused on how to make them practical, and aimed to make them panoramic, giving the viewer an art piece that can be appreciated and admired from 360 degrees.

While this later developed to stereoscopes and greater inventions such as the View Master and the Sensorama in 1956, the term ‘virtual reality’ was only coined in the 1980s by Jaron Lanier. Lanier later developed gear such as goggles and gloves that were needed for virtual reality.

Today, virtual reality is much more advanced, even allowing for games entertainment. That aside, virtual reality also has important uses and has revolutionized various industries such as healthcare, automotive, space and air technology, and is even used for military and law enforcement.

Some may then question what exactly virtual reality is. Virtual reality makes use of computer simulation of a thee-dimensional environment that a user may interact with in a way that is seemingly real. As such, virtual reality make great games come to life. Imagine being able to interact with a computer game that is a particular favourite.

Virtual reality in the entertainment industry today provides a wide variety of games to choose from. Games range from action or themed types to those that are more intensive on problem solving and strategizing. With the simulation of a real world situation, virtual reality games are able to provide a more enriching and fulfilling experience for the player. This makes for much more exciting game play.

In addition, while many may perceive virtual reality to be a single player game, this is not the case. While virtual reality gaming may cater to solo players, virtual reality can also cater for groups to play together, all while utilizing separate headgears!

The virtual reality gaming experience, when played in a group, is one that that is thrilling and mind-blowing. The gameplay involves each individual wearing virtual reality headsets to access the virtual reality world. Real world movement is needed for gameplay as well, making this experience unlike a normal computer or console gaming. Depending on the game, players may need to search for items, shoot at objects, move about or even manipulate items. Real world actions are then tracked and translated into actions done by the player in the game world!

Making use of communication and teamwork for the group to reach the goals of the game, virtual reality makes for one hell of a team building activity. Through real-life simulation in a problem solving context, this allows for the group to take on the initiative and delegate roles to whoever is appropriate, making time for bonding and also for one another to know each other’s strengths and weaknesses.

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